Megan Collins | iamavomeat

Digital artist, illustrator, character creation/designer, writer and game dev.


I use the software Clip Studio Paint to develop illustrative work and Aseprite for pixel animations.
All of this art was created between 2023 and 2026. This page contains illustrations, my own character designs.


My experience with MAYA is transferrable to Blender, examples of my 3D model works are included below.



This gallery is a combination of personal creative works and commissioned pieces I've done for previous clients.



This gallery is a combination of personal creative works and character references for game development.



Below is a gallery of 3D Models I've developed for personal projects.



Below is a gallery of 2D Pixel Animations done for the game development of A Skink's Tale.


About

I'm looking to work on projects for fun and to develop my portfolio!I'd love to work alongside like-minded game devs across a variety of projects. Please contact me below if my style or skills would be suitable for development!